![]() All monsters in the Fight Cauldron award between double and triple normal combat experience. Monsters in the Fight Cauldron are similar to those found during the quest and in the Fight Kiln. The Fight Cauldron can be left at any time by passing the hot vent door or by death - the lava fountain is useful for this as it kills the player quickly. However, the time taken to obtain tokkul may outweigh this benefit. A sacrifice of 15,000 tokkul will cause your obsidian armour to soak 10% more damage from TzHaar and TokHaar creatures and lowers its degrade chance to 20% for a duration of 20 minutes. Tokkul can be sacrificed at the coffer just inside the Fight Cauldron entrance. As a panel starts to heat, you must make it your priority to move off it as soon as possible - an active panel will deal high unavoidable damage and can quickly kill the unprepared. Panels that are cold, heating, active and cooling are seen below. The northern panel is again covered by a continuous lava fountain, do not enter this tile. Just like in the quest, the lava that fills the cauldron is incredibly active. A TzHaar banker can also be found just inside the Fight Cauldron for convenient banking. You can teleport directly to the entrance of the Fight Cauldron using the tokkul-zo. Dying in the area will simply spawn the player at the entrance - no items are lost on death but only half of the shards obtained are kept. The player can fight against never-ending waves of TokHaar, all of which drop obsidian shards that can be used to smith Obsidian armour. The TokHaar Fight Cauldron is a training area in the south-east of the TzHaar area that can be accessed after the Brink of Extinction quest. ![]()
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